Beam Parameters
The settings on this page relate to the beam identities and energies,
to a beam momentum spread and to a beam interaction spot.
As always, momenta and energies are to be given in units of GeV,
and of space and time in mm.
Incoming beams
There are two ways to set the identities and energies of the two incoming
beam particles. One is to use the init()
method with no
arguments. Then the settings variables below will be read and used. The
alternative is to call init(...)
with arguments that provide
this information. Then you need not use the variables below (although it
would still be possible). Note that, if nothing is done, you will default
to LHC at the nominal energy.
mode
Beams:idA
(default = 2212
)
The PDG id
code for the first incoming particle.
mode
Beams:idB
(default = 2212
)
The PDG id
code for the second incoming particle.
mode
Beams:frameType
(default = 1
; minimum = 1
; maximum = 4
)
Choice of frame for the two colliding particles.
option
1 : the beams are colliding in their cm frame,
and therefore only the cm energy needs to be provided, see
Beams:eCM
below.
option
2 : the beams are back-to-back, but with different energies,
see Beams:eA
and Beams:eB
below.
This option could also be used for fixed-target configurations.
option
3 : the beams are not back-to-back, and therefore the
three-momentum of each incoming particle needs to be specified, see
Beams:pxA
through Beams:pzB
below.
option
4 : the beam and event information is stored in a
Les Houches Event File, see Beams:LHEF
below.
parm
Beams:eCM
(default = 14000.
; minimum = 10.
)
Collision CM energy, to be set if Beams:frameType
= 1.
parm
Beams:eA
(default = 7000.
; minimum = 0.
)
The energy of the first incoming particle, moving in the
+z direction, to be set if Beams:frameType
= 2.
If the particle energy is smaller than its mass
it is assumed to be at rest.
parm
Beams:eB
(default = 7000.
; minimum = 0.
)
The energy of the second incoming particle, moving in the
-z direction, to be set if Beams:frameType
= 2.
If the particle energy is smaller than its mass
it is assumed to be at rest.
parm
Beams:pxA
(default = 0.
)
The p_x component of the first incoming particle,
to be set if Beams:frameType
= 3.
parm
Beams:pyA
(default = 0.
)
The p_y component of the first incoming particle,
to be set if Beams:frameType
= 3.
parm
Beams:pzA
(default = 7000.
)
The p_z component of the first incoming particle,
to be set if Beams:frameType
= 3.
parm
Beams:pxB
(default = 0.
)
The p_x component of the second incoming particle,
to be set if Beams:frameType
= 3.
parm
Beams:pyB
(default = 0.
)
The p_y component of the second incoming particle,
to be set if Beams:frameType
= 3.
parm
Beams:pzB
(default = -7000.
)
The p_z component of the second incoming particle,
to be set if Beams:frameType
= 3.
word
Beams:LHEF
(default = void
)
The name of a Les Houches Event File,
to be set if Beams:frameType
= 4.
Beam momentum spread
This framework currently is intended for a modest beam spread, such as
experienced at hadron colliders. Thus it can be safely assumed that the
physics does not change over the CM energy range probed, so that the
parameters of the physics initialization at the nominal energy can be
used as is. Currently it can not be used for the more extensive
energy spread expected at linear e^+ e^- colliders. Also,
any attempt to combine it with external Les Houches input of
parton-level events is at own risk.
On this page you can set the momentum spread according to a simple
Gaussian distribution. If you instead want a more sophisticated
parametrization, you can write and link your own
BeamShape
class.
flag
Beams:allowMomentumSpread
(default = off
)
Allow the beam momenta to be smeared around their initialization
nominal values.
parm
Beams:sigmaPxA
(default = 0.
; minimum = 0.
)
The width of a Gaussian distribution of the p_x spread of the
first incoming particle.
parm
Beams:sigmaPyA
(default = 0.
; minimum = 0.
)
The width of a Gaussian distribution of the p_y spread of the
first incoming particle.
parm
Beams:sigmaPzA
(default = 0.
; minimum = 0.
)
The width of a Gaussian distribution of the p_z spread of the
first incoming particle.
parm
Beams:maxDevA
(default = 5.
; minimum = 0.
)
The triply Gaussian distribution (p_x, p_y, p_z) is restricted to
a maximal total deviation from the nominal values (p_x0, p_y0, p_z0)
for the first incoming particle, like
(p_x - p_x0)^2/sigma_px^2 + (p_y - p_y0)^2/sigma_py^2 +
(p_z - p_z0)^2/sigma_pz^2 < maxDev^2
(Note the absence of a factor 2 in the denominator, unlike the Gaussians
used to pick (p_x, p_y, p_z).)
parm
Beams:sigmaPxB
(default = 0.
; minimum = 0.
)
The width of a Gaussian distribution of the p_x spread of the
second incoming particle.
parm
Beams:sigmaPyB
(default = 0.
; minimum = 0.
)
The width of a Gaussian distribution of the p_y spread of the
second incoming particle.
parm
Beams:sigmaPzB
(default = 0.
; minimum = 0.
)
The width of a Gaussian distribution of the p_z spread of the
second incoming particle.
parm
Beams:maxDevB
(default = 5.
; minimum = 0.
)
The triply Gaussian distribution (p_x, p_y, p_z) is restricted to
a maximal total deviation from the nominal values (p_x0, p_y0, p_z0),
for the second incoming particle, like
(p_x - p_x0)^2/sigma_px^2 + (p_y - p_y0)^2/sigma_py^2 +
(p_z - p_z0)^2/sigma_pz^2 < maxDev^2
(Note the absence of a factor 2 in the denominator, unlike the Gaussians
used to pick (p_x, p_y, p_z).)
Beam interaction vertex
On this page you can set the spread of the interaction vertex according to
a simple Gaussian distribution. If you instead want a more sophisticated
parametrization, you can write and link your own
BeamShape
class.
flag
Beams:allowVertexSpread
(default = off
)
Allow the interaction vertex of the two colliding beams to be smeared.
If off, then the vertex is set to be the origin.
parm
Beams:sigmaVertexX
(default = 0.
; minimum = 0.
)
The width of a Gaussian distribution of the x location of the
interaction vertex.
parm
Beams:sigmaVertexY
(default = 0.
; minimum = 0.
)
The width of a Gaussian distribution of the y location of the
interaction vertex.
parm
Beams:sigmaVertexZ
(default = 0.
; minimum = 0.
)
The width of a Gaussian distribution of the z location of the
interaction vertex.
parm
Beams:maxDevVertex
(default = 5.
; minimum = 0.
)
The triply Gaussian distribution of interaction vertex position
(x, y, z) is restricted to a maximal total deviation from the
origin, like
x^2/sigma_x^2 + y^2/sigma_y^2 + z^2/sigma_z^2 < maxDevVertex^2
(Note the absence of a factor 2 in the denominator, unlike the Gaussians
used to pick (x, y, z).)
parm
Beams:sigmaTime
(default = 0.
; minimum = 0.
)
The width of a Gaussian distribution of the collision time (in units of
mm/c). Note that, if the above space parametrization is viewed as the
effect of two incoming beams along the +-z axis, with each beam
having a Gaussian spread, then the spread of the time would also become
a Gaussian with the same width as the z one (times the
velocity of the beams, which we expect is close to unity). For flexibility
we have not enforced any such relation, however.
parm
Beams:maxDevTime
(default = 5.
; minimum = 0.
)
The collision time is restricted to be in the range
|t| < sigma_t * maxDevTime.
The distributions above are all centered at the origin. It is also
possible to shift the above distributions to be centered around another
nominal position. You must have Beams:allowVertexSpread = on
to use this possibility.
parm
Beams:offsetVertexX
(default = 0.
)
The x location of the interaction vertex is centered at this value.
parm
Beams:offsetVertexY
(default = 0.
)
The y location of the interaction vertex is centered at this value.
parm
Beams:offsetVertexZ
(default = 0.
)
The z location of the interaction vertex is centered at this value.
parm
Beams:offsetTime
(default = 0.
)
The time t of the interaction vertex is centered at this value.