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Ayoub H. Tartir

7335 Riverwind Way · Sacramento, CA 95831
Tel: (530) 752-2280 or (916) 424-9539
atartir@nuclear.ucdavis.edu

Interests & Objectives
  • C/C++ Programmer
  • 2D/3D Software Developer
  • Embedded Software Engineer


  • Education
    University of California, Davis, CA 95616
  • Master of Science, Physics, Dec. 1997
  • Yarmouk University, Irbid, Jordan
  • Bachelor of Science, Physics, June 1995
  • Experience
    Teaching Assistant, 10/1996 - 6/1998
    Physics Department, University of California
    Davis, CA 95616

    Reader for lower division, upper division and graduate physics courses
    Research Assistant, 6/1998 - 10/2000
    Physics Department, University of California
    Davis, CA 95616

    Working with Nuclear Physics Group for E895 and STAR experiments at Brookheaven National Lab, Upton, NY.

    Using FORTRAN (%25), C (%75), C++ (%75) and Data Structures (%100) in coding and analyzing the experimental data in a UNIX (HP, Linux, Solaris) machines.
    Data Structures (Lists, Stacks, Trees, Heaps, and others) are very helpful and being used for coding, analyzing and developing the experimental data.
    PAW (Physics Analysis Workstation) is used for drawing and viewing E895 data, ROOT is used for drawing and viewing STAR data.

    Awards
  • Physics Department fellowship, 9/96, University of California, Davis

  • Physics Department Citation, 6/95, Yarmouk University, Irbid, Jordan
  • Physics Department Honors, Fall 1992, Fall 1993, Spring 1993, Yarmouk University, Irbid, Jordan
  • Computer Skills
    Operating Systems: Windows, UNIX, Linux, Solaris
    Programming Languages: FORTRAN, C , C++ , HTML
    Programming Applications: Data Structures in C++, Computer Graphics by OpenGL
    Software: PAW, ROOT

    FORTRAN 90/95, C , C++, Data Structures and Computer Graphics courses are being taken at UC Davis within last 3 years, each one course has been taken alone within a quarter and spending %100 time for understanding, coding and developing the assigned projects.
    The Data Structures course concerned on discrete mathematics tools, running time calculations and abstract data types (ADT) like lists, stacks, queues, trees, heaps, sorting, hashing and graph algorithms by using C++.
    The Computer Graphics course concerned on 2D/3D drawing, viewing, projection, shading, lighting and texture mapping by using OpenGL library and implementing the tools for scanning, filling by developing scan-line algorithm, garoud shading by developing linear interpolation algorithm, Phong lighting by developing light vertex algorithm.

    Languages & Activities
  • Fluent in Arabic and English
  • Member of the American Physical Society(APS)

  • References
  • Asst. Prof. Danial Cebra, Physics Dept., UC Davis, Tel: (530)752-4952

  • Prof. Paul Brady, Physics Dept., UC Davis, Tel: (530)752-1793

  • Dr. Juan Romero , Physics Dept., UC Davis, Tel: (530)752-4230